


Time Rivals is a multiplayer FPS game I worked on with Studio 316 my
main contributions were level/environment design and modelling, as well
as programming character abilities and designing the user interface.
Unreal Engine
Unreal Engine
Unreal Engine
Unreal Engine

A personal development project I worked on in my spare time. Learning
how procedural animations work and implementing them into a player
in Unreal Engine 5

A personal university project where I experiment with environmental
story telling and lighting with a short game made inside Unreal Engine 5

Project FIST is a prototype I worked on in a small team at university, it
is a first-person action brawler game. My contributions on this project
were; gameplay and animation programming, level and environment
design, and audio design.


Time Rivals is a multiplayer FPS game I worked on with Studio 316 my
main contributions were level/environment design and modelling, as well
as programming character abilities and designing the user interface.
Unreal Engine
Unreal Engine
Unreal Engine
Unreal Engine

A personal development project I worked on in my spare time. Learning
how procedural animations work and implementing them into a player
in Unreal Engine 5

A personal university project where I experiment with environmental
story telling and lighting with a short game made inside Unreal Engine 5

Project FIST is a prototype I worked on in a small team at university, it
is a first-person action brawler game. My contributions on this project
were; gameplay and animation programming, level and environment
design, and audio design.