Time Rivals is a multiplayer FPS game I worked on with Studio 316 my

main contributions were level/environment design and modelling, as well

as programming character abilities and designing the user interface.

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

A personal development project I worked on in my spare time. Learning

how procedural animations work and implementing them into a player

in Unreal Engine 5

A personal university project where I experiment with environmental

story telling and lighting with a short game made inside Unreal Engine 5

Project FIST is a prototype I worked on in a small team at university, it

is a first-person action brawler game. My contributions on this project

were; gameplay and animation programming, level and environment

design, and audio design.

Time Rivals is a multiplayer FPS game I worked on with Studio 316 my

main contributions were level/environment design and modelling, as well

as programming character abilities and designing the user interface.

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

A personal development project I worked on in my spare time. Learning

how procedural animations work and implementing them into a player

in Unreal Engine 5

A personal university project where I experiment with environmental

story telling and lighting with a short game made inside Unreal Engine 5

Project FIST is a prototype I worked on in a small team at university, it

is a first-person action brawler game. My contributions on this project

were; gameplay and animation programming, level and environment

design, and audio design.

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